Curiosity's Handbook
School of Divination
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Curiosity's Handbook
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General Rules
Adventure and Combat
Create a Character
Races
Races
Changeling
Dwarf
Elf
Gnome
Hin
Human
Interling
Orc
Planetouched
Classes
Classes
Artificer
Artificer
Alchemist
Armorer
Artillerist
Battle Smith
Barbarian
Barbarian
Path of the Beast
Path of the Berserker
Path of the Zealot
Path of Wild Magic
Bard
Bard
College of Creation
College of Glamor
College of Lore
College of Swords
College of Valor
College of Whispers
Cleric
Cleric
Community Domain
Death Domain
Knowledge Domain
Life Domain
Moon Domain
Nature Domain
Peace Domain
Sun Domain
Trickery Domain
War Domain
Druid
Druid
Circle of Dreams
Circle of Spores
Circle of the Land
Circle of the Moon
Circle of the Stars
Fighter
Fighter
Battle Master
Champion
Elritch Knight
Samurai
Monk
Monk
Way of Mercy
Way of the Dragon
Way of the Drunken Fist
Way of the Elements
Way of the Palm
Way of the Shadows
Paladin
Paladin
Oath of Conquest
Oath of Devotion
Oath of Glory
Oath of Redemption
Oath of Vengence
Oath to the Crown
Oathbreaker
Ranger
Ranger
Beast Master
Fey Wanderer
Blood Hunter
Swarm Keeper
Rogue
Rogue
Arcane Trickster
Assassin
Soulknife
Swashbuckler
Thief
Sorcerer
Sorcerer
Abberant Mind
Divine Soul
Draconic Bloodline
Runechild
Shadow Magic
Wild Magic
Warlock
Warlock
Pact of the Ancients
Pact of the Archfey
Pact of the Celestial
Pact of the Fiend
Pact of the Shadows
Pact of the Undying
Wizard
Wizard
Order of Bladesinging
Order of Blood Magic
Order of Scribes
School of Abjuration
School of Conjuration
School of Divination
School of Enchantment
School of Evocation
School of Illusion
School of Necromancy
School of Transmutation
Feats
Spells
Spells
Cantrips
First Level
Second Level
Third Level
Fourth Level
Fifth Level
Sixth Level
Seventh Level
Eighth Level
Nineth Level
School of Divination