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Feats

A feat represents a talent or an area of expertise that gives a character special capabilities. It embodies training, experience, and abilities beyond what a class provides.

At certain levels, your class gives you the Obtain Feat feature. You can take each feat only once, unless the feat’s description says otherwise.

You must meet any prerequisite specified in a feat to take that feat. If you ever lose a feat’s prerequisite, you can’t use that feat until you regain the prerequisite.

List

Feat Type Prerequisite
Ability Score Improvement General Repeatable Level 4+
Actor General Level 4+, Charisma 13+
Alert Origin Wisdom 13+
Alert (Legacy) General Level 4+, Dexterity 13+
Athlete General Level 4+, Strength or Dexterity 13+
Bountiful Luck General Racial Hin
Charger General Level 4+, Strength or Dexterity 13+
Chef General Level 4+
Crafter Origin Dexterity or Intelligence 13+
Crossbow Expert General Level 4+, Dexterity 13+
Crusher General Level 4+, Strength 13+
Defensive Duelist General Level 4+, Dexterity 13+
Drow High Magic General Racial Elf (Drow)
Dual Wielder General Level 4+, Strength or Dexterity 13+
Dungeon Delver Origin
Durable General Level 4+, Constitution 13+
Dwarven Fortitude General Racial Dwarf
Elemental Adept General Repeatable Level 4+, Spellcasting or Pact Magic
Elven Accuracy General Racial Elf
Fighting Initiate Origin Repeatable Strength or Dexterity 13+
Grappler General Level 4+, Strength or Dexterity 13+
Gunner General Level 4+
Healer Origin
Heavy Armor Adept General Level 4+, Medium Armor Proficiency
Heavy Armor Master General Level 4+, Heavy Armor Proficiency
Heavy Weapon Expert General Level 4+, Strength 13+
Infernal Constitution General Racial Planetouched (Tiefling)
Inspiring Leader General Level 4+, Charisma or Wisdom 13+
Light Armor Adept General Level 4+
Linguist Origin Intelligence 13+
Lucky Origin
Mage Slayer General Level 4+
Magic Initiate Origin Intelligence, Wisdom, or Charisma 13+
Medium Armor Adept General Level 4+, Light Armor Proficiency
Medium Armor Master General Level 4+, Medium Armor Proficiency
Mounted Combatant General Level 4+
Musician Origin Charisma 13+
Observant General Level 4+, Intelligence or Wisdom 13+
Orcish Fury General Racial Orc
Polearm Master General Level 4+, Strength or Dexterity 13+
Prodigy Origin Racial Human
Resilient General Level 4+
Savage Attacker Origin Strength or Dexterity 13+
Second Chance General Racial Hin
Sentinel General Level 4+, Strength or Dexterity 13+
Sharpshooter General Level 4+, Dexterity 13+
Shield Master General Level 4+, Shield Proficiency
Skill Adept Origin
Skill Expert General Level 4+
Skulker General Level 4+, Dexterity 13+
Slasher General Level 4+, Strength or Dexterity 13+
Speedy General Level 4+, Dexterity 13+
Spell Sniper General Level 4+, Spellcasting or Pact Magic
Tavern Brawler Origin Strength or Dexterity 13+
Tiny, but Nimble General Racial Gnome or Hin
Tough Origin Constitution 13+
War Caster General Level 4+, Spellcasting or Pact Magic
Wood Elf Magic General Racial Elf (Wood)

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