College of Swords
Bards of the College of Swords are blade dancers — performers who have mastered the art of weaving weapon techniques into their acts. Whether dazzling crowds in traveling circuses, earning coin in roadside taverns, or serving as the entertainment of noble courts, these bards treat every duel and skirmish as a stage, their blades as instruments, and every flourish as a verse in an ongoing performance.
College of Swords Table:
| Level | Subclass Features Gained |
|---|---|
| 3rd | Bonus Proficiencies, Fighting Style, Blade Flourish |
| 6th | Extra Attack |
| 14th | Master's Flourish |
Subclass Features
Bonus Proficiencies
3rd-level College of Swords feature
When you join the College of Swords at 3rd level, you gain proficiency with medium armor and scimitars. If you are proficient with a simple or martial melee weapon, you can use it as a spellcasting focus for your bard spells.
Fighting Style
3rd-level College of Swords feature
Also at 3rd level, you adopt a particular style of fighting as your specialty. Choose one of the following options. You can't take a Fighting Style option more than once, even if you later get to choose again.
Dueling. When you are wielding a melee weapon in one hand and no other weapons, you gain a +2 bonus to damage rolls with that weapon.
Two-Weapon Fighting. When you engage in two-weapon fighting, you can add your ability modifier to the damage of the second attack.
Blade Flourish
3rd-level College of Swords feature
Also at 3rd level, you learn to perform impressive displays of martial prowess and speed. Whenever you take the Attack action on your turn, your walking speed increases by 10 feet until the end of the turn, and if a weapon attack that you make as part of this action hits a creature, you can use one of the following Blade Flourish options of your choice. You can use only one Blade Flourish option per turn. Each option expends one use of your Bardic Inspiration.
Defensive Flourish. The weapon deals extra damage equal to the Bardic Inspiration die roll. You also add the number rolled to your AC until the start of your next turn.
Slashing Flourish. The weapon deals extra damage equal to the Bardic Inspiration die roll to the target you hit and to one other creature of your choice that you can see within 5 feet of you.
Mobile Flourish. The weapon deals extra damage equal to the Bardic Inspiration die roll. You can also push the target up to 5 feet away from you, plus a number of feet equal to the number you rolled on that die. You can then immediately use your reaction to move up to your walking speed to an unoccupied space within 5 feet of the target without provoking opportunity attacks.
Extra Attack
6th-level College of Swords feature
Starting at 6th level, you can attack twice, instead of once, whenever you take the Attack action on your turn.
Master's Flourish
14th-level College of Swords feature
Starting at 14th level, whenever you use a Blade Flourish option, you can roll a \(d6\) and use it instead of expending a Bardic Inspiration die.