Pact of the Genie
You have made a pact with one of the noble genies of the elemental planes. Genies are among the most powerful beings in the multiverse, and the rarest of them — the noble genies — are accustomed to being served. Yet they recognize that mortal warlocks can be uniquely useful agents, and a few have deigned to offer their power in exchange for service and companionship.
Your patron's type determines your genie kind, which shapes several of your features: Dao (earth, bludgeoning), Djinni (air, thunder), Efreeti (fire, fire), or Marid (water, cold).
Pact of the Genie Table:
| Level | Subclass Features Gained |
|---|---|
| 1st | Expanded Spell List, Genie's Vessel |
| 6th | Elemental Gift |
| 10th | Sanctuary Vessel |
| 14th | Limited Wish |
Subclass Features
Expanded Spell List
The Genie lets you choose from an expanded list of spells when you learn a warlock spell. The following spells are added to the warlock spell list for you, in addition to spells specific to your genie kind.
| Spell Level | Spells (all kinds) |
|---|---|
| 1st | detect evil and good |
| 2nd | phantasmal force |
| 3rd | tongues |
| 4th | phantasmal killer |
| 5th | creation |
Dao: sanctuary, spike growth, meld into stone, stoneskin, wall of stone
Djinni: thunderwave, gust of wind, wind wall, greater invisibility, seeming
Efreeti: burning hands, scorching ray, fireball, fire shield, flame strike
Marid: fog cloud, blur, sleet storm, control water, cone of cold
Genie's Vessel
1st-level Pact of the Genie feature
Also at 1st level, your patron gifts you a magical vessel that grants you a measure of the genie's power. The vessel is a Tiny object, and you can use it as a spellcasting focus.
Bottled Respite. As an action, you can magically vanish and enter your vessel, which remains in the space you left. The interior of the vessel is an extradimensional space in the shape of a 20-foot-radius cylinder, 20 feet high, and resembles your vessel's exterior. You can remain inside the vessel up to a number of hours equal to twice your proficiency bonus. You exit the vessel early if you use a bonus action to do so, if you die, or if the vessel is destroyed. When you exit the vessel, you appear in the unoccupied space closest to it. You can remain inside the vessel across a long rest. You can enter the vessel a number of times equal to your proficiency bonus, and you regain all expended uses when you finish a long rest.
Genie's Wrath. Once during each of your turns when you hit with an attack roll, you can deal extra damage to the target equal to your proficiency bonus. The type of this damage is determined by your patron: bludgeoning (Dao), thunder (Djinni), fire (Efreeti), or cold (Marid).
Elemental Gift
6th-level Pact of the Genie feature
Starting at 6th level, you begin to take on characteristics of your patron's element. You gain resistance to a damage type determined by your genie kind: bludgeoning (Dao), thunder (Djinni), fire (Efreeti), or cold (Marid).
In addition, as a bonus action, you can give yourself a flying speed of 30 feet that lasts for 10 minutes, during which you can hover. You can use this bonus action a number of times equal to your proficiency bonus, and you regain all expended uses when you finish a long rest.
Sanctuary Vessel
10th-level Pact of the Genie feature
Starting at 10th level, when you enter your Genie's Vessel via the Bottled Respite feature, you can now bring up to five willing creatures that you can see within 30 feet of you into the vessel with you. If there isn't room for all of them, none of the creatures enter the vessel. You can eject any number of creatures from the vessel at any time (no action required), and they appear in the unoccupied space closest to the vessel. In addition, anyone (including you) who finishes a short rest inside the vessel gains the benefit of your Genie's Wrath feature until the end of their next attack roll or 1 hour, whichever comes first.
Limited Wish
14th-level Pact of the Genie feature
Starting at 14th level, you entreat your patron to grant you a small wish. As an action, you can speak your desire to your Genie's Vessel, requesting the effect of one spell that is 6th level or lower and has a casting time of 1 action. The spell can be from any class's spell list, and you don't need to meet any requirements in that spell, including costly components; the spell simply takes effect as part of this action.
Once you use this feature, you can't use it again until you roll initiative and the \(1d4\) lands on a 1, or until you finish a long rest.